template<int TileM_, int TileN_, int TileK_, int ThreadTileRows_, int ThreadTileCols_ = ThreadTileRows_, int VecA_ = 4, int VecB_ = 4, int UnrollK_ = 1, int Stages_ = 1>
struct batchlas::sycl_gemm::RegisterTilePolicy< TileM_, TileN_, TileK_, ThreadTileRows_, ThreadTileCols_, VecA_, VecB_, UnrollK_, Stages_ >
Definition at line 56 of file register_tiled_common.hh.
template<int TileM_, int TileN_, int TileK_, int ThreadTileRows_, int ThreadTileCols_ = ThreadTileRows_, int VecA_ = 4, int VecB_ = 4, int UnrollK_ = 1, int Stages_ = 1>
template<int TileM_, int TileN_, int TileK_, int ThreadTileRows_, int ThreadTileCols_ = ThreadTileRows_, int VecA_ = 4, int VecB_ = 4, int UnrollK_ = 1, int Stages_ = 1>
template<int TileM_, int TileN_, int TileK_, int ThreadTileRows_, int ThreadTileCols_ = ThreadTileRows_, int VecA_ = 4, int VecB_ = 4, int UnrollK_ = 1, int Stages_ = 1>
template<int TileM_, int TileN_, int TileK_, int ThreadTileRows_, int ThreadTileCols_ = ThreadTileRows_, int VecA_ = 4, int VecB_ = 4, int UnrollK_ = 1, int Stages_ = 1>
template<int TileM_, int TileN_, int TileK_, int ThreadTileRows_, int ThreadTileCols_ = ThreadTileRows_, int VecA_ = 4, int VecB_ = 4, int UnrollK_ = 1, int Stages_ = 1>
template<int TileM_, int TileN_, int TileK_, int ThreadTileRows_, int ThreadTileCols_ = ThreadTileRows_, int VecA_ = 4, int VecB_ = 4, int UnrollK_ = 1, int Stages_ = 1>
template<int TileM_, int TileN_, int TileK_, int ThreadTileRows_, int ThreadTileCols_ = ThreadTileRows_, int VecA_ = 4, int VecB_ = 4, int UnrollK_ = 1, int Stages_ = 1>
template<int TileM_, int TileN_, int TileK_, int ThreadTileRows_, int ThreadTileCols_ = ThreadTileRows_, int VecA_ = 4, int VecB_ = 4, int UnrollK_ = 1, int Stages_ = 1>
template<int TileM_, int TileN_, int TileK_, int ThreadTileRows_, int ThreadTileCols_ = ThreadTileRows_, int VecA_ = 4, int VecB_ = 4, int UnrollK_ = 1, int Stages_ = 1>
template<int TileM_, int TileN_, int TileK_, int ThreadTileRows_, int ThreadTileCols_ = ThreadTileRows_, int VecA_ = 4, int VecB_ = 4, int UnrollK_ = 1, int Stages_ = 1>
template<int TileM_, int TileN_, int TileK_, int ThreadTileRows_, int ThreadTileCols_ = ThreadTileRows_, int VecA_ = 4, int VecB_ = 4, int UnrollK_ = 1, int Stages_ = 1>